

Questions need to be unlocked via an options wheel, with several possible lines of inquiry around the edge that, once selected, have further modifiers available. It’s here that things start to get a bit more involved. Once happy with your understanding of the accusation, you can begin questioning. Seeped in Revolutionary aggression, as well as superstitions and propaganda, you’ll not get far looking at things with a modern eye. These are well written and laid out, giving you just enough flavor to get you in the mindset of an 18th century French judge. Reading through the notes, there are several important details highlighted for ease of use – these come in handy when piecing together questions later. You’re presented with the accused, several pieces of supporting evidence and your ledger to review notes and transcripts. In terms of the actual cases themselves, it’s here things are at their most straightforward – thought that’s not saying much. It’s an admirably bold approach, though options can at times be unclear leading in to repercussions that you could not have foreseen. There’s no double checking allowing you to back out – just the cold reality of actions having consequences. Choices not only matter here, but are final.

Additionally, there are many, many actions and events that will present themselves outside of the court room – these will feed in to your reputation as well as affect the city of Paris’ citizens. You’ll need to carefully navigate the cases presented to you each day, for fear of dragging your name further through the mud. Accusations of alcoholism and gambling addiction smear what should be your good name. Starting off, you play as a Judge on the Revolutionary Tribunal, who is not in the best stead with the people. On the other, the player is bombarded by mechanics and systems that seem to never stop coming – and can make things overly confusing. On the one hand, it has an engaging tale to weave, filled out by your actions and choices that keeps you invested.

the Revolution is an interesting, yet awkward, game to write about.
